![]() ![]() – Improved Templar Assassin’s base attack rate by 0.1. – Increased Bounty Hunter’s base attack rate by 0.1. – Increased Death Prophet’s base armor from 0 to 5, increased base HP by 50. – Decreased (6) Assassins’ Coup de Grace critical strike chance from 25% to 15%. – Fixed a bug which Toss does not stun other enemies near the landing location. – Reworked Tiny: Toss now launches the target at the farthest enemy at least 3 squares away from the victim, or at the farthest square from it, to deal damage and stun where they land. Now the panel displays the current level and gold of each player, and shows the player battling with your team. – Reworked player list panel on the right hand side. – Now when players are eliminated, half of the items on their Couriers and pieces will drop to random boards, and be picked up by other existing players. reworked some cosmetic items for chesses – If a higher tier item drops from a eliminated player, it will be disassembled into lower tier components and dropped accordingly. This attempts to address the over-time loading issues on players with lower hardware specs. – Rewinded the pre-loading process of ★★ and ★★★ pieces’ models. Reworked some cosmetic appearances for Dragon Knight, Anti Mage, Lone Druid and Slardar. – Slightly weakened visual effects when Knights’ Divine Protection triggers. In compensation, added an awesome exploding visual effects for splash attacks from ★★ and ★★★ Elder Dragon □ – Decreased Dragon Knight’s Elder Dragon Form attack projectile speed to 800 (consistent with other ranged pieces). ![]() – Decreased Phantom Assassin’s base attack damage by 5. – Decreased Assassins’ initiation delay by 0.5 sec. – Knights’ Divine Protection no longer affects hexxed(Hex from Shadow Shaman, Shaman’s Perk and Scythe of Vyse) Knights. – Increased Orcs’ Battle Hardened bonus HP from 200/300 to 250/350. – Decreased Nagas’ Scale Armor bonus magic resistance from +40% to +35%. – Increased Warlocks’ Leech Soul lifesteal from +10%/+20% to +15%/+25%. – The Lock function in recruit panel now only affects one subsequent round. – Added cloud players difficulty selection at loading screen in solo plays. – Decreased Venomancer’s Plague Ward cooldown from 5 to 5/4/3 sec. – Added seasonal information in Leaderboard.Ĭongratulations to Venomancer for achieveing the least wins prize for this week! – Fixed a bug which Mars cannot raise his shield against enemies in diagonal directions. – You can now disassemble a combined item on your Courier by right-clicking the item. 2 Collect couriers and 3 Effects will be refreshed in Candy Store everyday. You can pause/unpause the game by press F9, 5 min cd for each player. – Increased Assassin Pieces’ initiation delay from 0.5 sec to 0.75 sec. (6) Knights: All allies have 35%% chance to proc a damage-reducing shield. – Reworked Knights’ Divine Protection: (3) Knights: All friedly knights have 40% chance to proc a damage-reducing shield. Acitve: Damage Return: Duplicates 100% of received damage as pure damage back to the attacking unit. – Reworked Blade Mail: +5 Armor, +10 Attack damage. – New pieces added: Dazzle($3, Troll Priest), Io($5, Elf with NO CLASS) ![]() During the game you can expand the droplist on the right-hand side player info panel, to view the current team make-up and synergies of other players. – UI updates: Added new post-game panel and loading screens. April 30 will be an off-season day, games played on the day will not contribute to your ranking, and all players will play as unranked. – New Season: Claim you reward for S0: Mystery now in the game! The higher the ranking achieved, the better the reward will be. – Temporarily removed Lich from the piece pool, and will be added back later after rework. – Reworked Ogre’s Two Heads: Instead of +10% max HP for allied Ogres, Two Heads now grant +5% max HP for all allies. – Fixed some bugs and tweaked some visual effects.Ĭongratulations to Ogre Magi and Lich for achieveing the least wins prize for the week! – Updated early end mechanism: Top 3 ranked players in a game now have 2 votes when proposing ending the game. – Increased Robe of the Magi magic resistance reduction from 20% to 30%. – Decreased Assult Cuirass attack speed bonus and reduction from +15/-15 to +10/-10. – Decreased Mask of Madness bonus attack speed from 40 to 30. ![]() – Decreased Chaos Knight’s base HP by 50. – Decreased Medusa’s Stone Gaze side angle from 85 to 60 degrees. – Increased Enigma’s Midnight Pulse percentage HP damage from 5%/7%/9% to 6%/9%/12%. ![]()
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